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Name Stephanie O'MalleyAbout I graduated with Honors in 2010 from the College for Creative Studies in Detroit Michigan. I have a BFA in Entertainment Arts, with a focus on Game Art. During my time at CCS, I worked on collaborative projects using the Unreal 3 engine, as well as produced an entire third-person fantasy based video game by myself; utilizing the Unity game engine, which debuted at the 2010 CCS Student Exhibition. In the summer of 2010 I became employed as a 3D Artist at the only cross platform developer in the state of Michigan. There I worked on our recently released title for Xbox 360, PS3 and Wii. I love working with our amazing team, and seeing what we have accomplished on our other projects in the works is inspiring! Specialties: Animation (Maya, 3D Studio Max, After Effects) |
Location Detroit, Mi 48202
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